The use of a Z-buffer across all graphical modes unifies their workings, which means artists can now create more complex models and more interesting animations, where previously they have been limited by the software modes.One element of this we're particularly excited about is the ability to model and animate players and NPCs outside of the 'square' on which they're standing. This will allow us to improve weapon wielding, combat animations and various other aspects of your appearance. Artists will also be able to design and build more impressive areas, which are less constrained to the grid-like nature of the RuneScape gold world.Additionally, users in Software or Safe mode should see less in the way of graphical 'clipping' (where objects/locations in the world cut through each other incorrectly).
